Never quite got on to Sim City 2. I enjoyed Sim City. Had a better time earlier with Sim Tower. The kids liked that one too.
We also had Sim Life which was absolutely terrible and a waste of time, and memory.
The best one was Sim Ant.
It was a real shame when Windows upgraded and all Sim Ant’s Graphic displays changed to special characters and became illegible.
My daughter plays with Sims, which seems to have become the Computer equivalent of the Dolls House.
It seems odd to me that she likes playing Sims on the Wii, which has more cutesy graphics and must be meant for a younger player. But she’s back to the Computer Sims.
I’ll look out for Sim Societies. Hmmm. Thatcher said there was no such thing…
I played Sim City 1 and 22, but when 3 came out, my computer didn’t have the scoot and I didn’t have the money for a new one, so I kind of moved off in the direction of Civilization and Colonization.
I did play Sim Tower for a bit and liked it.
Anyone remember Sim Earth? I used to like to make the plants (Carniferns) sentient.
I do not see the point in the current Sim games. I rented one once, and all my character did was sit on the bed and listen to his mom bitch about the TV being turned up too loud.
Without messing with the thread too much - anyone looking forward to Will Wright’s “Spore?” Takes the Simcity premise and some of the other sims mentioned and you go from unicellular creature to intergalactic exploration I believe.
I played the original SimCity for hours. I had a floppy disk with the Mac version I kept in my backpack and in between classes during college I would slip into the lounge and play for an hour or so to decompress.
I’m anxiously awaiting Spore, I may even buy a new computer to pay it. Given that mine it four years old and was behind the curve when I bought it, I’m due.
I spent a LOT of time on the original Sim City. I finally figured out the perfect placement distances and ratios. I came up woth a modular design. You could place one “module” consisting of a number of each zone, a cop shop and fire station and your city would grow to a certain point then hold steady. Add another identical module and it would grow the same amount and hold steady. It didn’t matter how long you sat there. I could fill up the map with these modules and my city would just level off.
I don’t think I played the original much after that.
I never got into Sims but my daughters really like them.
A friend of mine had a copy of SC4. It works on my Vista machine.
And then there are the Caesar I, II, III, and IV games (Simulus Civitas, if you will).
I never saw I. II was clunky, but III was excellent. I played III all the through the campaign a few times, both the military and economic courses. It lent itself well to the mopdular approach FlyingC describes above.
I have IV, but it was loaded on a crappy laptop that couldn’t handle the graphics. I’ll probably have to load it onto the corporate-issue laptop that’s not supposed to have any games on it (which is why I reformat the C: drive whenever I send it in).