I didn’t mention windway length, but longer seems to help reduce turbulance by the time the air reaches the exit, generating less hiss, aided perhaps by a vertical narrowing of the windway as it goes along which may be done primarily to help with demoulding the part, but it will also drive an acceleration of the air through the windway, and it reduces the clogging with water drops in most of the windway. I have yet to experiment with that systematically as it takes a lot of time making parts, but it’s something I’d like totry some day with a 3D printer.
“Movable windway does sound like an amazing thing for prototyping. How did you make something like that? Is windway a separate interchangeable module?”
I simply make the windway as a distinct component so that I can try it in different places with blu-tak holding it in place temporarily, and also vary the angle it directs the flow in, then once it’s right I can remove the blu-tack, glue it in place, then fill in any gap with resin. I can also switch to alternative windways with different heights and different amounts of narrowing until I find the best one for a specific whistle, although there’s more than one best one depending on how loud you want it to be. With 3D printing it would be possible to make a system with interchangeable windways to let the user do all of this too. Another thing to vary is the shape of the exit where it’s common to see a 45 degree exit slope for the floor for a millimetre before it makes another 45 degree turn to complete the 90 degree turn downwards. I suspect that a 135 degree angle would be better, and a concave curve there better still, because the jet of air exiting the windway attracts the air it’s passing to join the flow, and you want to make the pathways for that additional air smooth so that it doesn’t make sudden direction changes.
“Is it a right assumption that long windway and thin windway have the same effect on this aspect of playability because both of them constrict airflow?”
I don’t know; would have to experiment with that.
“From you response it seems like windway explains most of this effect.”
When it comes to how much pressure you feel blowing through the thing, it’s likely entirely the windway geometry.
”Do you think thick round blade on the Shush has any effect at all or not really?”
You can get away with a lot of different shapes for the edge. To test it systematically you’d need to make a head with interchangeable blades and adjustable windway so that you can make comparisons in a more convenient way. Rounded works, but whenever I experiment with this I always end up with the edge sharp as that seems to work better across the full range of notes with the instruments I’ve made, but if you’re using different geometries, a rounded edge may be best for some of them, but if the aim is to make a quiet whistle, I suspect it’s better just to make the window narrower rather than blunting the edge.